this may just be me but umm
why not play it like TES so you have a alt win condition like tendrils, warrens, or hunting pack. instead of just hoping for the grindstone or painters servant to go off.
cause TES has no problem ramping to 6 mana to combo.
@A Legend: I'm having trouble putting up results anywhere near what you put up when I test. Mind posting a tournament report, or writing one next time you go to a tournament?
Basically a Mono Blue version ... Thoughts?
Sud Legacy League
Source: Magoscuro
Date: 22. Jun 2008
Place: 1st
Participants: 12
Trinket Painter by Gianluca Spanu
3 Trinket Mage
4 Painter's Servant
4 Brainstorm
4 Force of Will
4 Counterbalance
3 Ponder
3 Daze
2 Counterspell
2 Spell Snare
1 Gaea's Blessing
1 Engineered Explosives
2 Sensei's Divining Top
1 Tormod's Crypt
4 Grindstone
3 Flooded Strand
3 Polluted Delta
9 Island
1 Volcanic Island
1 Tundra
4 Tropical Island
1 underground sea
Sideboard:
3 Tormod's Crypt
1 Gaea's Blessing
4 Blue Elemental Blast
4 Tarmogoyf
1 Aether Spellbomb
2 Stifle
"Good, bad, I'm the guy with the gun." --Ash
Seems ok...What's with all the Gaea's blessings? Am I missing something there? I get that he can set EE at 5, but when is that ever necessary? It seems like this list can be cleaned up.
Still needs to beat me. ;) But I have been the bane of Hollywood for a little while now.There's a lot of blue in our metagame. Which makes Imperial Painter win more. I exclusively play TES, which made people play islands. Now A legend is making them lose for playing islands. It all works out.
@"Mono Blue" list: I don't like the 1xs of the dual lands. The only thing they do is pump up EE, which the deck has no way of getting back.
Quote Scrumdogg @ Amrod's:
"Didn't you know that Mike Glow invented this format?? We are all just renting it."
The EPIC Syndicate - Grindermen
Team Disquailified Poster Duey Cheatem & Howe.
I got to test Imperial Painter a little bit last night for the first time. I still don't have a great sense for how it flows in most match-ups, but I have to ask (more experienced Painter's than myself):
Could Magma Jet be used instead of Lightning Bolt?
I know you'd be giving up the most efficient burn spell in the game, and that you might mana burn to use Magma Jet, and it's slower, but...
Scrying seems like it would help the topdecking alot, and Painter's manabase can make it a 1st turn play many times if needed, and 2 damage is enough to take care of many targets Lightning Bolt is intended to kill (I think).
Meta Preparation 101. I do my homework.
At any rate, I think one of the main reasons this deck is putting up great numbers is because of the broad spectrum of decks which inherently run blue either as a splash or primary color. Most of the decks in the DTB forum do run blue.
I haven't had any difficulty against non-blue decks at all in the ones I've faced. You can go aggro and go combo and win too. I am, however, testing ridiculously against decks like Suicide and the sort to see what that match-up is like.
@Mental: I'm working on getting a nice tournament report together. Hopefully I'll have one up after the big Hadley Mox event this Saturday.
@Magma Jet: It's certainly not a bad idea. The only issue I see with it is that it doesn't stop the larger threats like a Goyf (which I've knocked off even before combat) and Pit-Dragons. With this deck, if you're looking for a Painter, you'll get one by drawing it or Recruiter. I'll test it out.
A Legend, I was thinking that Magma Jet would be more for scrying away lands and finding business (specifically Grindstone) than for finding Servant. From the few games I played it seemed like getting Servant was a piece of cake. Your point about Goyfs and Pit-Dragons though shows how important that 1 extra damage can be. I thought about having 3 Bolts and 3 Jets, but I would hate to take out any of the "Vindicates".
One other question: has anyone tried going down to 2 Jayas in Imperial Painter?
I know this is a bit out there but I found my Mesmeric Orb's yesterday and I have been thinking of something like this:
2 Wasteland
3 Bayou
4 Windswept Heath
4 Bloodstained Mire
4 Badlands
3 Taiga
4 Painter’s Servant
4 Goblin Welder
4 Tarmogyf
4 Ichorid
4 Dark Confidant
2 Nantuko Blightcutter
3 Mesmeric Orb
2 Compost
4 Enlightened Tutor
2 Pernicious Deed
3 Gamble
3 Terminate
4 Reap
2 Grindstone
So obviously you Painter: Black. I havent had time to test it yet, but in my head it seems effective. Obviously the numbers need a working but its only a very rough, early version of the deck. Obviously has the potential to have massive CA, has plenty of spot removal and many threats and Tutors often. Ichorid might need more black to be more useful is an obvious problem ive What do you guys think? Any help is apprecicated and considered so dont be shy.
Last edited by Dosan_the_Wisest_Leaf; 07-07-2008 at 04:04 AM.
That's what I did in my build. I'm not so sure, though. It seems every time I open with Jaya she just gets tossed to Chrome Mox because of her ineptitude in the opening seven. When she's online, she's a house. I wouldn't play anymore than two, though. Her usefulness can be limited and her casting-cost can be a bit problematic when you consider the 8 two-mana lands you run. I'm even considering taking her down to one, but it will probably stay at two.
Legend, since posting the question about 2 Jayas on this thread, I kind of started to like having 3. I posted a little bit about that on the Imperial Painter thread. Although Jaya's RR requirement sucks, I think I might rather have too much of her than not enough.
Hi, i think my list belongs in this Thread, right?
Mainboard:
Lands: [19]
3 Flooded Strand
3 Polluted Delta
3 Wasteland
1 Academy Ruins
3 Underground Sea
5 Island
1 Swamp
Creatures: [14]
3 Phyrexian Dreadnought
4 Dark Confidant
4 Painters Servant
3 Trinket Mage
Spells: [27]
4 Stifle
2 Trickbind
4 Brainstorm
3 Counterbalance
3 Sensei's Divining Top
4 Force of Will
4 Daze
1 Engineered Explosives
2 Grindstone
Sideboard:
1 Pithing Needle
1 Gea's Blessing
2 Engineered Explosives
2 Tormod's Crypt
3 Extirpate
3 Echoing Truth
3 Back to Basics
Any thoughts? Discuss.
Every DTB forum update is simply shuffling around the same ten decks.
Any advice on my U/B/R Servant Build? Last tourney I went too it did terrible. 20/36 to be exact. To be fair it was my first time at that shop, and had no idea what the meta-game was like, but still...
20-Lands
2 Island
1 Swamp
1 Mountain
4 Scalding Tarn
4 Misty Rainforest
3 Steam Vents
3 Watery Grave
2 Academy Ruins
22-Spells
4 Red Elemental Blast
4 Brainstorm
3 Ponder
3 Spell Snare
4 Force of Will
3 Counterbalance
2 Lim-Dul's Vault
12-Creatures
4 Painter's Servant
3 Trinket Mage
4 Dark Confidant
6-Artifacts
2 Grindstone
3 Sensei's Divining Top
1 Engineered Explsosive
SB:
4 Duress
4 Pyroclasim
3 Pithing Needle
4 Tormod's Crypt
I am thinking of putting a Meekstone in MB. I cannot afford real dual lands or better fetch lands either.
Bazaar of Moxen is a huge tournament in europe.
http://bazaar-of-moxen.com/
There was 498 people and a Painter Ru made top 16.
Top16 - Noham Maubert - UR Painters
4 Painter's Servant
4 Trinket Mage
4 Force of Will
3 Stifle
2 Daze
2 Counterbalance
4 Brainstorm
4 Ponder
3 Red Elemental Blast
2 Pyroblast
3 Sensei's Divining Top
3 Grindstone
1 Engineered Explosives
1 Relic of Progenitus
4 Ancient Tomb
4 Volcanic Island
4 Island
4 Scalding Tarn
2 Misty Rainforest
1 Mountain
1 Seat of the Synod
SB:
2 Tormod's Crypt
1 Meekstone
3 Spell Pierce
3 Spell Snare
2 Blue Elemental Blast
1 Hydroblast
3 Lightning Bolt
Have you considered Eternal Witness and Dread Return. You can basically flashback a dread for witness and get back a combo peice to win the game or a Reap. I like this list, it seems interesting. How well does it goldfish? It seems like Thoughtseize can find a home here, as well.
Originally Posted by Vacrix
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