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Thread: [NCD] Anthemancer

  1. #1
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    [NCD] Anthemancer

    Anathemancer

    Creature - Zombie Wizard

    When Anathemancer comes into play, it deals damage to target player equal to the number of nonbasic lands that player controls.
    Unearth

    2/2

    Forgetting the crazy high unearth cost...this guy seems very very playable. What do you guys think?
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  2. #2

    Re: [NCD] Anthemancer

    Price of Progress.

    The card will only ever deal 3-4 dmg, except against Landstill, in which case they'll just counter it.

  3. #3
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    Re: [NCD] Anthemancer

    One-sided PoP is friggin good, it could feed some RedDeath's return on the scene..
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  4. #4
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    Re: [NCD] Anthemancer

    IMO is really really good in standard against 5cc but outside of that i cant see it being that good in any extended and legacy decks. The only deck that would worry about it (Loam) can kill before it matters.

  5. #5

    Re: [NCD] Anthemancer

    Quote Originally Posted by Piceli89 View Post
    One-sided PoP is friggin good, it could feed some RedDeath's return on the scene..
    Single-handedly? I doubt it (although I still find Red Death to be sick deck). The fact is, it's not a one side PoP. It's a more expensive, less effective, sorcery speed PoP on legs (that crumble: 2/2 bleh).

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    Re: [NCD] Anthemancer

    It will be good in Standard, maybe Extended. I could see it being played in Legacy if the rest of the shell was there for it, at the moment B/R isn't a particularly appealing arch-type over other B/x's or R/G.
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    Re: [NCD] Anthemancer

    In the beginning of the game this one is 1-3 damage + 2/2 body. Keldon Maraduers are 2 damage + 1 attack with 3/3, but they cost 1 less mana. In the late game this guy can hit for 5-7, but if you're piloting some kind of BR fast aggressive deck and it's late game, then most of the times you already in deep shit . But maybe in some kind of BR midrange this guy will do his job in some metagames...

    On the other side, to punish nonbasic manabases I'll better cast my Price of Progress (1 less mana, double damage) or Magus of the Moon (the same 3 mana, stronger effect).

    (Bitominous Blast =>) Bloodbraid Elf => this guy - I'm sure we'll see this in Type 2. But not in Legacy...

  8. #8
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    Re: [NCD] Anthemancer

    I'll consider using it depending on how good the art is. Four more Price of Progress in my deck seems testable.

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    Re: [NCD] Anthemancer

    If it actually did Price of Progress and did 2 a shot, this guy would be great. As he stands? Not so much. 3 for a 2/2 better be ungodly in this format. He isn't.

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  10. #10
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    Re: [NCD] Anthemancer

    Well you can do it twice if you have the mana. Also it doesn't effect you, so you can play it in multicolor decks easier.

  11. #11

    Re: [NCD] Anthemancer

    Quote Originally Posted by quicksilver View Post
    Well you can do it twice if you have the mana. Also it doesn't effect you, so you can play it in multicolor decks easier.
    The problem is that multicolor decks generally have something better to do, like cast Crucible of Worlds or Trinket Mages. None of my multicolored decks really want burn cards.

    Thank goodness the unearth cost is so high, otherwise it could be a problem in multiple formats.
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    Re: [NCD] Anthemancer

    In legacy, this sucks hard. A three mana 2/2 that deal 3-4 damage to the dome when he come in play? It's even worse than Ball lightning most of the times.

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    Re: [NCD] Anthemancer

    The ball-lightning comparison is a good point. The only redeeming value of this card is that it can be a bomb late-game (or move of a lifesaver if you're playing red death late game). Unblockable damage with the threat of unearth is somewhat reasonable. At least he sticks around to chump or wear a jitte.

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    Re: [NCD] Anthemancer

    Quote Originally Posted by Piceli89 View Post
    One-sided PoP is friggin good, it could feed some RedDeath's return on the scene..
    PoP damage = 2 x Number of non-basics

    This cards damage = crap

    Red Death = Dead gone

  15. #15

    Re: [NCD] Anthemancer

    He could be a worthwhile Survival target in a hypothetical metagame, actually. Outside of that, though, GTFO.
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    Re: [NCD] Anthemancer

    good sb card, but that good.

  17. #17
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    Re: [NCD] Anthemancer

    They should've tacked on a trigger with Unearth:

    Anathemancer

    Creature - Zombie Wizard

    When Anathemancer comes into play, it deals damage to target player equal to the number of nonbasic lands that player controls. If Anathemancer was unearthed, it deals twice that damage instead.

    Unearth

    2/2

  18. #18
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    Re: [NCD] Anthemancer

    Quote Originally Posted by Shawon View Post
    They should've tacked on a trigger with Unearth:

    Anathemancer

    Creature - Zombie Wizard

    When Anathemancer comes into play, it deals damage to target player equal to the number of nonbasic lands that player controls. If Anathemancer was unearthed, it deals twice that damage instead.

    Unearth

    2/2
    Still sucks equally.
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